Via recording, editing, mixing, and synthesizing, we’ll be sure to get your project the original sounds it deserves. Unique audio assets will be created, after all, those monsters are not going to design themselves.
Either traditional linear music for cinematics and trailers, or interactive in-game music stems, we offer a wide variety of styles and genres for your game (BTW: We also help prototyping generative music systems).
Our team is well trained in game audio principles and game audio implementation software such as Wwise, FMOD, Unreal Engine, Unity and Max/Msp. We also play a lot of video games.
You may find yourself wondering if you could have a level full of amazonian frogs, chaotic cities, loud football hooligans, and some friendly birds chirping. Don’t worry, we’ll have you covered.
We want audio to enhance game experience and increase immersion. We can offer you advice and help you make better games.
Optimization for videogames
As there is usually not enough disk space and RAM budget destined for game audio, we optimize sound with special techniques and professional criteria so that your game can sound awesome.