Skullgirls

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Skullgirls 2nd Encore+
(SG)
Developers

Lab Zero

Systems

Windows/OSX/Linux
(latest revision)

PS4, Switch, Vita, PS3
(2nd Encore+)
Xbox 360, NesicaxLive
(2nd Encore)
Official Websites
Online Play

GGPO rollback netcode

Quick match with endless rematch
Lobbies
Player Resources
JP Wiki
Community Channels
@SGMolly_
playskullgirls.com
Characters

Skullgirls is a 2D tag team fighting game developed by Lab Zero. Since its initial release in 2012, six characters have been added alongside many patches. 2nd Encore+ is the subtitle of the latest major patch released in 2017. In 2020, there was a new patch with netcode improvements, as well as the announcement of a new character, Annie!

Skullgirls emphasizes using resets (intentionally dropping your combo to do a mixup) to maintain momentum after landing a hit. This means the action never stops since a reset point can occur at nearly any point in a combo. The strength of offense is brutal, but the set of universal defense mechanics and strong reversals provide options to turn the tables. There are also a plethora of ways to craft your team and gameplan.

Skullgirls is a 2D Fighting RPG packed with unique, colorful characters to collect, upgrade, and customize as you search for the mysterious SKULLGIRL! STUNNING 2D ANIMATION Thousands of frames of. Description (ONLINE INTERACTIONS NOT RATED BY THE ESRB) Skullgirls is a fast-paced 2-D fighting game that puts you in control of fierce warriors in a Dark Deco world. All-new game systems test the skills of veteran fighting game fans while also making the genre enjoyable and accessible to newcomers.

Skullgirls
  • Versus series style team game: Assists, DHCs, tags, snapbacks, recoverable health, lenient chain rules, and air blocking
  • Custom assist: Choose your assist from any grounded non-super move in a character's move set.
  • Variable team size: Both players choose their own team size of 1, 2, or 3 characters. The less characters, the more health you have and damage you deal, but with less utility provided by team mechanics.
  • Undizzy and IPS (Infinite Protection System): These mechanics set rules for how combos can be structured and for how long, effectively replacing the role of hitstun deterioration. If these rules are broken, the opponent is allowed to burst out of the combo. Working around the undizzy value, which can carry over between combos, to execute resets on the fly is a key skill at high level.

Wiki Roadmap

Skullgirls Eliza

80% complete
In Progress / CompletedTo-do
  • Character sub pages - lots of empty sections
  • Combo subpages
    • Complete combo primers
    • Add missing video links for combos in primers
  • Launch options - missing descriptions need to be written
  • Endless tasks
    • Update patch notes page and relevant wiki sections to reflect new updates
    • Add to and organize tech on combo and reset pages
    • Add links to resources (on Skullgirls/Links and on character pages)
    • Update community page with events and results
  • 'On pushblock' data
  • Training room - Explain IPS diagrams for each character
  • FAQ - Add info on how to unlock colors


Skullgirls 2nd Encore+
General
Characters
Mechanics
Movement •
Defense •
Combos •
Game Data •
Other
Launch Options •
Retrieved from 'https://wiki.gbl.gg/index.php?title=Skullgirls&oldid=112325'
Players:
up to 8 players
Publisher:
Skybound Games
Supported Languages:
French, German, Italian, Spanish, English

Skullgirls Skin References

Supported Play Modes:
ESRB Rating:
SkullgirlsSkullgirls
Blood and Gore, Mild Language, Partial Nudity, Suggestive Themes, Use of Tobacco, Violence

Skullgirls Filia

Users Interact

Play online, access classic Super NES™ games, and more with a Nintendo Switch Online membership.

Skullgirls Characters

Skullgirls © and ™ 2012 Autumn Games LLC. All Rights Reserved. © 2019 Skybound, LLC
and/or its affiliates. The Skybound mark and any related logos are trademarks of Skybound,
LLC. All rights reserved.