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|Skullgirls 2nd Encore+|
|PS4, Switch, Vita, PS3|
|Xbox 360, NesicaxLive|
GGPO rollback netcode
|Quick match with endless rematch|
Skullgirls is a 2D tag team fighting game developed by Lab Zero. Since its initial release in 2012, six characters have been added alongside many patches. 2nd Encore+ is the subtitle of the latest major patch released in 2017. In 2020, there was a new patch with netcode improvements, as well as the announcement of a new character, Annie!
Skullgirls emphasizes using resets (intentionally dropping your combo to do a mixup) to maintain momentum after landing a hit. This means the action never stops since a reset point can occur at nearly any point in a combo. The strength of offense is brutal, but the set of universal defense mechanics and strong reversals provide options to turn the tables. There are also a plethora of ways to craft your team and gameplan.
Skullgirls is a 2D Fighting RPG packed with unique, colorful characters to collect, upgrade, and customize as you search for the mysterious SKULLGIRL! STUNNING 2D ANIMATION Thousands of frames of. Description (ONLINE INTERACTIONS NOT RATED BY THE ESRB) Skullgirls is a fast-paced 2-D fighting game that puts you in control of fierce warriors in a Dark Deco world. All-new game systems test the skills of veteran fighting game fans while also making the genre enjoyable and accessible to newcomers.
- Versus series style team game: Assists, DHCs, tags, snapbacks, recoverable health, lenient chain rules, and air blocking
- Custom assist: Choose your assist from any grounded non-super move in a character's move set.
- Variable team size: Both players choose their own team size of 1, 2, or 3 characters. The less characters, the more health you have and damage you deal, but with less utility provided by team mechanics.
- Undizzy and IPS (Infinite Protection System): These mechanics set rules for how combos can be structured and for how long, effectively replacing the role of hitstun deterioration. If these rules are broken, the opponent is allowed to burst out of the combo. Working around the undizzy value, which can carry over between combos, to execute resets on the fly is a key skill at high level.
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|Skullgirls 2nd Encore+|
Game Data •
Launch Options •
Skullgirls Skin References
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Skullgirls © and ™ 2012 Autumn Games LLC. All Rights Reserved. © 2019 Skybound, LLC
and/or its affiliates. The Skybound mark and any related logos are trademarks of Skybound,
LLC. All rights reserved.