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Total War: WARHAMMER II “It’s something very new to Total War, and really opens up the world in a way we’ve not seen before”: Exploring the Wood Elves Rework. Error: Try again. ELYSIUM Keyword Explained: Shattered. PCGamesN 'This is the most beautiful Total War. Total War: WARHAMMER II is a strategy game of titanic proportions. Choose from four unique, varied factions and wage war your way – mounting a campaign of conquest to save or destroy a vast and vivid fantasy world. Total War: Warhammer II features turn-based strategy and real-time tactics gameplay similar to other games in the Total War series. The game's announced races in the campaign include the Lizardmen, High Elves, Dark Elves, Skaven, Tomb Kings and Vampire Coast. Those that own races from the first game will have the same races unlocked for. Introducing four Legendary Pirate Lords to Total War: WARHAMMER II, each hell-bent on becoming the very paragon of infamy! With hordes of musket-wielding zombie deckhands, horrific maritime monsters and ghoulish revenants, a new Lore of Magic, pirate-style campaign mechanics and unique new methods of customization, players have an armoury of new tools to command. This Lords Pack for Total War: WARHAMMER II introduces two new Legendary lords for the Skaven and the Wood Elves. Each leads their own faction and features new characters, units, unique gameplay mechanics and narrative objectives. The wild energies of the Great Vortex have torn a rift in the Dreaming Woods.

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Campaigns: The Old World · The Season of Revelation · An Eye For An Eye
Quick links: Legendary Lords · Quest battles · Followers · Banners · Items · Landmarks


Vampire Counts



Campaigns: Eye of the Vortex · Mortal Empires
Quick links: Legendary Lords · Climate · Treasure hunts · Set piece battles · Followers · Banners · Items · Landmarks · Lord traits

Dark Elves


Vampire Coast

Total War: Warhammer is part of Creative Assembly's grand strategy Total War series. Set in the grim, high fantasy world of Warhammer Fantasy, Total War: Warhammer pits many unique races in a struggle for domination of the Old World. Soldiers clash with magic and monsters, as factions are locked in battle. But beyond this conflict lurks a larger threat: The forces of Chaos descend from the north to bring ruin and destruction, at the behest of their dark gods.

Total War: Warhammer II takes the battle to the New World across the sea, where new races fight to enact rituals and control the Great Vortex. Total War: Warhammer II is a standalone game, fully playable on its own. However, players who own the first game or DLC will find that it carries over and can be combined with the second game, for one epic experience in campaign and multiplayer.

Both games can be purchased in a number of stores, but require a Steam account to play.

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Game modes

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Downloadable content

Latest paid and free DLC:The Twisted and the Twilight, Skaven Chieftain, Glade Captain, Drycha/Wargrove of Woe
Chaos Warriors Race Pack · Call of the Beastmen · The Grim and the Grave · The King and the Warlord · Realm of the Wood Elves · Norsca (DLC)
Rise of the Tomb Kings · The Queen and the Crone · Curse of the Vampire Coast · The Prophet and the Warlock · The Hunter and the Beast · The Shadow and the Blade
The Warden and the Paunch · Blood for the Blood God · Blood for the Blood God II


Campaign: Factions · Diplomacy · Terrain · Provinces · Settlements · Buildings · Resources · Events · Armies · Stances · Hordes · Attrition · Growth · Money · Public Order · Corruption

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Units: Types of units · Experience and rank · Regiments of Renown · Accuracy and damage · Formations · Weapon types · Unit abilities · Unit movement · Unit selection · Leadership · Vigour

Characters: Lords · Heroes · Experience and rank · Character traits · Mounts · Items · Banners · Runes · Followers · Marks of Chaos ·

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FactionHigh Elves
CategoryLegendary lord
Cavalry, flying monster
Unit size1

Imrik is a legendary lord for the High Elves. In campaign mode, he leads the Knights of Caledorfaction.

Imrik is a free DLC introduced in The Total Waaagh! Update for Total War: Warhammer II. To play as him, you must download him for free from Steam, link here.

  • 8Additional starting units

Description[editedit source]

Imrik the Dragon Lord of Caledor is the Prince (hereditary ruler) of the Kingdom of Caledor in Ulthuan. He is one of the last descendants of the third Phoenix King, Caledor I the Conqueror (originally called Imrik before taking the name Caledor) who fought the War of the Beard against the Dwarfs in a bygone age. And ultimately, he is one of the last descendants of Caledor I's grandfather Caledor Dragontamer, ally of Aenarion the Defender during the first Coming of Chaos.

In the campaign, he and the Knights of Caledor are on an expedition far from Ulthuan. However he has the option to confederate with Caledor early in his campaigns. via events/missions.

Although Imrik has no spellcasting abilities, he and his Star Dragon mount, Minaithnir, are a force to be reckoned with on the battlefield.

Additionally, he has the ability to gain 5 unique dragon units in the campaign, see the Knights of Caledor page for details.

Talent Tree[editedit source]

Attributes[editedit source]

  • Dragon Armour - 45% resistance to fire damage
  • Anti-Large: Anti-large units have an advantage against targets that are at least as large as a horse. This advantage can be a damage bonus against large targets or an attack that focuses on a very small area. However, some units are simply better against large targets because their attacks are slow and easy to dodge by skilled melee combatants.
  • Armour-Piercing: The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.

Total War: Warhammer Ii - Lokhir Fellheart


Spells[editedit source]

  • None

Legendary items[editedit source]

  • The Star Lance (Imrik starts the campaign with this item equipped)
  • Armour of Caledor (quest begins at rank 5 in campaign)

Abilities[editedit source]


Mounts[editedit source]

  • Mautererius (unique barded Dragon Prince horse) - Imrik starts with this mount unlocked
  • Minaithnir (unique Star Dragon)

Additional starting units[editedit source]

Additional starting units in campaign mode:

Mortal Empires[editedit source]

Eye of the Vortex[editedit source]

Lord effects[editedit source]

From character trait:

  • Draconic Resilience: Immune to mountain and desert attrition (Lord's army)
  • Upkeep: -25% for Dragons and Dragon Princes (Lord's army)
  • Campaign movement range: +25%

Traits[editedit source]

Imrik's character traits:

  • Dragonkin
    • Imrik is the last of the line of Caledor the Dragontamer, and shares his affinity for martial prowess and Dragonkind.
    • Draconic Resilience: Immune to mountain and desert attrition (Lord's army)
    • Upkeep: -25% for Dragons and Dragon Princes (Lord's army)
    • Campaign movement range: +25%

Lord defeat trait (gained when he is defeated):

  • ?

Skill tree[editedit source]

Campaign skill tree:

  • ?

Strategy[editedit source]

Gallery[editedit source]

Warhammer 2 Wiki

Legendary LordsTyrion · Teclis
LordsPrince · Princess · Alastar the White Lion
HeroesMage (Life) · Mage (Light) · Mage (High) · Mage (Shadows) · Mage (Heavens) · Noble · Loremaster of Hoeth
Melee infantrySpearmen · Swordmasters of Hoeth · White Lions of Chrace · Phoenix Guard
Ranged InfantryArchers · Archers (Light Armour) · Lothern Sea Guard · Lothern Sea Guard (Shields)
CavalryEllyrian Reavers · Ellyrian Reaver Archers · Silver Helms · Silver Helms (Shields) · Dragon Princes
MonstersGreat Eagle · Flamespyre Phoenix · Frostheart Phoenix · Sun Dragon · Moon Dragon · Star Dragon
Artillery and War MachinesEagle Claw Bolt Thrower · Tiranoc Chariot · Ithilmar Chariot
Legendary LordAlith Anar
HeroHand of the Shadow Crown
Legendary LordAlarielle the Radiant
UnitsShadow Warriors · Sisters of Avelorn
Special Units for AvelornDryads · Tree Kin · Treeman
Regiments of RenownThe Scions of Mathlann · The Puremane Company · Keepers of the Flame · The Storm Riders · Everqueen's Court Guards · The Grey · The Fireborn · Heralds of the Wind
UnitsGate Guard
Legendary LordEltharion
UnitsRangers (High Elves) · Silverin Guard · War Lions of Chrace · Lion Chariot of Chrace · Arcane Phoenix
Eltharion's MistwalkersThe Skyhawks · Sentinels of Astaril · Spire Guard of Tor Yvresse · Athel Tamarha Faithbearers · Knights of Tor Gaval
Regiments of RenownTalons of Tor Caleda (Archers - Light Armour) · Rahagra's Pride (War Lions of Chrace) · Omen of Asuryan (Arcane Phoenix)
Legendary LordImrik
Unique UnitsGordinar, Champion of the Flame · Bruwor, Protector of Live · Lamoureux the Frozen Breath · Shackolot the Calamity · Ymwrath the Eternal
HeroesMage (Beasts) · Mage (Fire) · Mage (Metal) · Mage (Death)
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